Tag: 2015

Bloccupy Revisited

I recently updated <Bloccupy> it’s an interactive media installation with kinect/video input, which I built for Projektil, Zurich in 2015. It wouldn’t run anymore for various minor reasons. plain old code-rot and no devs around to prevent it. while getting rid of some dust and freshing it all up, I did a nice screencast I […]

Psycho Manege 2015

in 2015, while working at projektil.ch in Zurich, I developed a piece of software for live-perfomances and visuals with the working title <Psycho Manege>. the concept-idea was to control a multi-stage round-robin filled with animated and audio-reactive 3D models via gamepads and midi-controllers. the output of the program would be projected on a 360 degree stage, […]